Saturday, 22 January 2011

The Last Four Turnarounds - All in full Colour

Here are the last four turnarounds, completing the set of seven characters, and all viewable for the first time, in colour!


















The Generic male and General were modelled by Shahbir, and the other two by Ruben. They were all textured by Ruben and all lit and rendered by me, Ethan, i.e. A Flock of Pixels.


Now all that is left for B3D Studios to do is actually complete the trailer as it should be. That's it for now.

A Flock of Pixels.

Friday, 21 January 2011

Three Character Turnarounds

The narrative project has ended, and I now have some time to upload some of the character turnarounds.














All three of these characters were modelled by me and textured by Ruben.
The other four will be uploaded tomorrow.

A Flock of Pixels

Three Rendered Stills

Here are three stills from our trailer.





Notice St Paul's Cathedral in the background of the second still. This is what it would have been like in the final trailer. Unfortunately due to running out of time, the backdrops were not added in the original release.
Sadly, a few other shots were either cut down or missing from the official handed in trailer.
Some time later on, we will re edit it to the complete extended edition as it wont truely be a completed project for us until it has all the scenes done properly. Who knows, we may even release a colour copy too.

The Invisible Cannibals from Beyond the Stars- Lost Footage Trailer

After a few nights of non sleeping and trying to get this trailer out there completed, we weren't able to deliver what we expected of our trailer, which is really frustrating for us because we have been working so heard and passionately to get this done. However, my colleague Aflockofpixels quickly edited a 1st version of the trailer, in which is missing footage.
Apart from what happened we have received some positive feedback on the scenes which made the trailer.

Here it is:



What is left now and to clean our conscience is to make the final trailer happened, because all the work put into it at the moment seemed to be wasted in vain, with everything rendered only the post production stage is missing, which means put the rendered scenes in a timeline accordingly with the sound effects.

Also to clarify, here are the cityscape shots that should be featured in the beginning of the trailer, however werent edited in, although these are stills, the version that will feature the final trailer will be fully animated as they are.




These shots supposed to be from maquette so the level of detail is minimal, and most of the things painted by brush.

Alongside the trailer, we created a DVD case and Disk template for our animation.