Monday, 18 October 2010

Animatic: First Animatic - With Sound

So the last couple of days we've been getting the story boarding done, and at the same time I've been creating an animatic for the trailer.

Well I finally have something semi complete to present. It is an animatic... with sound!

A few things to note about the trailer. There are no titles yet, but there will be by Wednesday. It is over the 2min limit by about 15 seconds. The voice overs are only temporary. The General has been performed by Shahbir, the scientist by Ethan, and the narrator by a friend of mine (on a separate occasion). Unfortunately I have to say that the narrator has done the worst bit of voice acting ever. The delivery is not only wrong, but inconsistent. Luckily he is not on blogger to read this!
Oh and the volume of the sound hasn't been adjusted properly. If you could feedback more on story and pace, would be most useful. And maybe music, just not sound effects as I know some are missing.
Its difficult to keep a straight face when watching this, if not because of the visuals but the voices!



We can all give a round of applause for that amazing scream at the end. Performed by... well... one of us... We even interrupted next doors seminar while recording that! That's enough embarrassment for one evening!

I think the last thing to note about the trailer is that the crash landing sequence is lacking the most sound effects and for that reason is probably the part which drags the most at the moment. But I'm sure that's easily fixed.

What do you all think?

Marketing: B3D Studios Facebook Page

In attempts to market our work, the internet is one of the easiest and most cost efficient ways of doing so. Online social communities such as Facebook are very easy ways of advertising something to a potentially large audience, which will increase in page views and create higher meta tag listings for search engines such as Google.

The URL to our Facebook page is http://www.facebook.com/pages/B3D-Studios#%21/pages/B3D-Studios/151869844848358?v=wall





Chris

Concept Art:The General

Here is the finalised character design of the General that we collectively decided upon. Notice the broad shoulders and the large, masculine chin to add to his character.


Chris

Sunday, 17 October 2010

Concept Art: Retro Futuristic Cars

Alongside with the design of the tank, I drew a couple of car designs which will populate, the Metropolis, using the retro- futurist style as a starting point, I developed some designs of imaginary vehicles. Also, I divided them by categories normal, cheap and expensive. having different cars with reasonable basic shapes will help me to randomize the metropolis.



Once again, this concepts were based on a sketch by Aflockofpixels, which later I developed in 3 designs.

Concept Art:The Scientists Assistant


Chris

Concept Art: Army Tank Final Concept

Here is the complete Concept Sheet for the Army Tank, based once again on a sketch by Aflockofpixels (Ethan), My job was to draw the turnaround version, and a perspective view to better depict the vehicle.
This concept depicts the main vehicle used by the army to surround the Invisible menace.

The Concept:


The Sketch:

Final StoryBoards - Two Scenes Done

So I drew some rough storyboards to get the basic idea of how things were going to flow. I've now started on the final storyboards. Hopefully much more readable to those who don't fully know the story. I've done two scenes from the full animatic. Shahbir and I have split the work so we can get it done in time for Wednesday. I've got two more parts to finish, so be sure to check back for any updates.

This is the crash sequence.
Note B3D group members that I've changed the angle of view where the pod crash lands. It is a much wider angle, so you can see the trees and the city in the background. There is no cutting to behind the trees either, so you see the impact with a front row seat.
However I have moved the part where the camera is behind the trees. When the person passing by looks, we then see what he is seeing. Then it cuts back to more curious people. Then back to what they're seeing. This is when the camera curves round a tree to see the pod.
Everything else is much the same.






This is the phone scene. As you can probably guess, the general answers the phone, then slams it back down.



Thats it from A Flock of Pixels... for now.