Saturday 27 November 2010

Maya: Army General's Body part 2

Here is the latest update on the general. I mostly worked on the body shape and the legs, the rear was really troublesome.
I also remade the collar by using a plane instead of a cube to give it a nice bend and I did some tweaking on the belt, boots and shirt.
Leave some feedback if there are some necessary fixes







1 comment:

  1. I think, needs a bit of tweaking are the legs they look too thin in comparison to the rest of the body
    maybe just scale them a little and it will work, but I leave it to you to decided how much.

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