B3D is entering production stage, so as the project manager, I decided to create a timetable for the next 2 weeks, where we going to enter the modeling world. firstly, note that this time may vary as Maya can be quite unpredictable, however I am asking you if you could the best to meet these deadlines, it would be grateful and easier for our animation and even for our individual projects.
I decided to carry on with a 5 days schedule where no weekends have been added to it, however, if anything is off schedule try to catch-up on the weekend.
My tip for the following days is to catch-up with other projects work and maya tutorials, as the first few days of week 7 is to catch-up with the models already started.
Alongside this time table I have also done a project plan for this stage and and the only thing I can tell you things need to go smoothly at this stage otherwise things wont get done. Because it is a lot to do in the following weeks.
Any questions just ask.