Tuesday 30 November 2010

Maya: Character Modeling Progress - Hands

I've finished modeling the spaceman. He know has hands! The whole model is UV mapped and is ready for rigging. Although that will have to wait until next week. There are other characters that need finishing.








All I will say now is that the hand was difficult. It's shape is a big improvement on the last hand I think. It's Less chunky looking now.








I spread the UVs over two maps.



A Flock of Pixels

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