Thursday, 2 December 2010

Maya: Generic Female Modeling- Progress IV- Hands Added

So today, I added the hands to the generic female,  over all is going the right way, however Im wondering if I should lower the skirt (in a good way).

Wireframe (not smooth)

Wireframe (Smooth)

Detail- Arm 

Detail- Hand

Good to mention that to speed up the modeling task of the 7 characters, We decided to get a basic hand model, which later is tweaked into many forms to better fit the character,  in my case I took ethan's manly hand and turned it into a feminine one.

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