Tuesday 30 November 2010

Maya: Generic Female Modeling- Progress

As we divided the group to model the different characters, the ones given to me were the female characters, the assistant and the generic female.

So I started to model the jacket and rough up the overall body so I could see if it work proportionally!

Here is the progress so far:




Good to mention that I am constantly checking with Alan's character modeling tutorial, to make sure that the edge flow and and the geometry is going alright.


More to come!

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